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Bruce Straley
Bruce Straley
Bruce Straley
Description
Position: Game director (2007-2016)
Co-art director (2005–2007)
Designer (1992-1994)
Artist (1991-2005)
Employer: Naughty Dog (formerly)

Bruce Straley is an American game director, artist and designer for Naughty Dog, best known for his work in The Last of Us and Uncharted 4: A Thief's End.

CareerEdit

Bruce has worked at Naughty Dog since 1999, when he started work on Crash Team Racing. A reason he cited for staying with Naughty Dog for so long was because of the sense of community there, no one was truly "in charge"; they could be open with each other, suggest ideas and co-operate with one another.

When making The Last of Us with Neil Druckmann, Straley too emphasized a need for realism. As game director, he desired to use the game mechanics available to truly engage the player in the story, whether it be through the animations the characters displayed when talking to each other or the gritty realism of the environment they traversed in. Above all, he wanted it to be "fun".[1] In regards to location choice, Druckmann revealed in an interview in January 2018 that Bruce Straley and the art directors primarily chose them through concept art and google images to best match the emotional tone Druckmann had set at various points in the story.[2]

On June 2, in an interview with Eurogamer, it was announced that both Straley and Neil Druckmann would direct the Uncharted 4: A Thief's End, the final instalment of the Uncharted series, due to having worked on Uncharted 2: Among Thieves. True to him and Druckmann's desire to create realism, they designed the main character, Nathan Drake, to appear to barely make the leaps he makes towards walls and would grunt and comment on the difficulty of such. They also included several segments of the story to portray a "normal life", moving away from the completely adventurous world of previous Uncharted games. He, like Druckmann, was unable to contribute to the third instalment, Uncharted 3: Drakes Deception, due to being redirected to create The Last of Us.

Despite having helped Druckmann make early prototypes for Naughty Dog's new game, The Last of Us Part II,[3] Straley will not return to assist Druckmann with directing the sequel, reportedly "taking a year out" after the pair finished working on the DLC for Uncharted 4: A Thief's End.[4] In his place, Halley Gross will be co-writing the story with Druckmann.[5] Following his sabbatical, Straley formally left Naughty Dog.[6]

Personal lifeEdit

Bruce has a brother who lives in Palm Harbor, Florida named Mark.

GalleryEdit

ReferencesEdit

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