The Revolver appears to be Joel's personal weapon of choice, as he uses it in most promotional screenshots and videos.
The Last of Us
The revolver is first collected by Joel twenty years later during the escape from Boston, taken off a dead soldier outside the quarantine zone. The weapon is also used during a few rare sequences where Joel has unlimited ammo, such as when caught in a snare trap in Bill's Town.
On Grounded difficulty, the revolver is usually a one hit kill on humans without armor.
|Reload Speed||Allows you to reload the weapon faster.||
|Fire Rate||Allows you to fire the weapon faster.||
In Factions MP, the revolver is available at the start. It does not require a loadout point to use. The player starts out with 7 rounds and it costs 180 Parts to purchase 4 more rounds. It deals almost 35 damage to the body and 70 damage with headshots, meaning that it downs targets in three hits, or two if one hit is a headshot; it requires two shots to execute a downed opponent. This makes it more powerful per shot than the 9mm Pistol; however, it has a lower fire rate, fewer shots before reloading, and heavier recoil. In addition, the revolver cannot be silenced. The revolver's higher damage makes it more useful at long ranges than the other pistols, where enemies are more likely to be able to find cover after being hit.
The revolver reloads considerably faster than its un-upgraded singleplayer version. However, it is still one of the only weapons to reload per cartridge, rather than topping off in one motion. This makes the revolver one of the slowest weapons to fully reload when empty, however the action can be canceled halfway by aiming down the sights.
The Revolver's damage is identical to that of the Semi-Auto Rifle, making it an appropriate sidearm for the semi-auto, as finishing off enemies is made easier if one runs out of ammo for one of the two weapons. Combining the damage of a Hunting Rifle or Frontier Rifle body shot and a shot from the Revolver downs an enemy, making the revolver a particularly useful sidearm with these long guns. Shooting a target once with a revolver and once with a crossbow results in the target bleeding out very quickly, virtually guaranteeing the parts granted from a bleed-out. The Revolver also pairs well with the Burst Rifle because of the Burst Rifle's range limitation and close range firepower is countered by the Revolver's versatility. The Revolver can also be used to quickly down an opponent at close range when combined with the machete but this is now harder to achieve as the machete was patched, becoming weaker per slash.
Upgrades for the gun initially costs 300 parts then increases to 500 for the second upgrade. When upgraded, the reload speed, rate of fire, starting ammo, and accuracy is increased, as well as reducing recoil. Many players could even use this as their only gun, as the cheap ammunition and effective upgrades make it an efficient killer. One could use it as their only weapon as this enables one to have points for armor most of the game so their never weak when facing enemies; it also makes upgrading much quicker to accomplish.
Headshotting an enemy with the revolver on an enemy with less than 50% health can cause enough "Overkill Damage" to instantly execute an enemy.
The Last of Us Part II
The Revolver returns in The Last of Us Part II, as Joel wields one in the PSX 2016 reveal trailer, maintaining it as his weapon of choice. New character Emily wields a different model of revolver in the PGW 2017 trailer.
The weapon is found during Seattle Day One by Ellie. As with the revolver that Joel used, it is a powerful and accurate weapon, with the same drawbacks that are a slow reload (mitigated with speed loaders via upgrades) and a slower rate of fire compared to her 9mm Pistol.
The following is a list of upgrades available for the revolver at workbenches, and the parts required to upgrade each:
|Fire Rate||"Replace the hammer spring to increase fire rate."
Increases weapon fire rate, allowing faster firing.
|+35% Fire Rate|
|Stability||"Replace the revolver grip to reduce recoil and decrease weapon sway."
Decreases recoil and idle weapon sway.
|Reload Speed||"Use a speed loader to load rounds all at once instead of individually."
Decreases weapon reload time by using a speedloader instead of loading individual rounds.
|+85% Reload Speed|
|Damage||"Replace the barrel to fire more powerful shots."
Increases weapon damage per shot along with a mild accuracy increase
- Washington Liberation Front
The Last of Us
The Last of Us Part II
- The trigger appears to be cocked, even though the hammer is uncocked.
- The revolver has a longer barrel in trailers and promotional artwork, but this variant is never seen in-game.
- The revolver picked up by Joel in the remains of downtown Boston appears to be the same model of revolver the used to shoot Jimmy, his infected next door neighbor, after he broke into Joel's home on he first night of the outbreak.
- The Revolver starts out with 6 shots and cannot be upgraded to a bigger cylinder capacity in Single-player, yet in Multiplayer, the Revolver can be upgraded with a bigger cylinder capacity and starts out with six shots every match.
- When reloading, each round is modelled and animated being loaded into the gun.
|Long Guns||Hunting Rifle · Bow · Shotgun · Military Sniper · Flamethrower · Assault Rifle|
|Pistols||9mm Pistol · Revolver · Shorty · El Diablo · Ellie's Pistol|
|Melee Weapons||2x4 · Baseball Bat · Pipe · Machete · Hatchet · Switchblade · Shiv|
|Throwing Weapons||Molotov Cocktail · Nail Bomb · Smoke Bomb · Bottle · Brick|
|Long Guns||Hunting Rifle · Pump Shotgun · Bow · Semi-Auto Rifle · Double Barrel Shotgun · Crossbow · Flamethrower · Silenced Submachine Gun|
|Pistols||9mm Pistol · Revolver · Military Pistol · Hunting Pistol|
|Melee Weapons||Switchblade · Baseball Bat · Club · Hammer · Crowbar · Machete · Kukri · Pipe · Hatchet · Pickaxe · 2x4 · Shiv · Felling Axe · Fire Axe · Sickle · Wrench · Tomahawk · Baton|
|Throwing Weapons||Molotov Cocktail · Smoke Bomb · Trap Mine · Stun Bomb · Pipe Bomb · Bottle · Brick|